Kanban for Video Game Production

Kanban for Video Game Production

Clinton Keith gave an insightful session around designing and configuration a Kanban system for leveled video game production. Clinton described Scrum and Kanban coexisting peacefully. They used cross-functional Scrum teams to drive collaborative creative work at the outset of the project where team members would swarm stories. Aside from creating the game concept and playability, one of [...] Continue reading »